Posts Tagged ‘Nintendo’

Oddworld: New ‘n’ Tasty launching Feb 11th on Wii U; getting 25% price discount at launch!

Saturnine Games releasing Turtle Tale on Feb 5th in Australia; priced at $3.99!

Review of Rock Pocket Games’ Shiftlings!

Here’s our video review of Shiftlings, developed by Rock Pocket Games and published by Sierra, for the Nintendo Wii U.

Review of RCMADIAX’s Avoider!

Here’s our video review of Avoider by RCMADIAX for the Nintendo Wii U.

Gray Fin Studios bringing their twin-stick shooter, Dual Core, to the Nintendo Wii U!

Dual Core is a vibrant, futuristic, “twin-stick” style, shooter, with a strong focus on local co-op multiplayer (up to 4 players). Lots of robots, lots of lasers, lots of aliens, lots of explosions! The numerous retro arcade influences are front and center, but spiced up with a colorful modern style, a generous helping of sci-fi intrigue, and a dash of RPG ELEMENTS! This isn’t an arena shooter (though there is an arena-style arcade mode); there’s a full story mode with a ton of handcrafted levels to explore, and battle through.

Dual Core has been in development for several years now, and originally was conceived as a mobile/tablet game – however, somewhere along the line, I realized that very few of my favorite games were actually on mobile devices, *most* of them were in fact, on the Wii U, and usually because of the local multiplayer. So I decided to trust my instincts and that became the focus – our goal is to get players having a blast, working together, laughing, and (occasionally) yelling at the each other! One of my fondest gaming memories was playing co-op Gauntlet as a kid, and that’s still a strong influence today.

But it’s not just multiplayer – even in single player, you don’t play alone; your robot buddy “Corby” sticks with you, and battles by your side through the whole game. So in a way, it’s co-op multiplayer, even when it’s not.

Source: Nintendo Life

Image & Form happy about SteamWorld Heist’s success; putting a surprise into their game update!

So far SteamWorld Heist is an even bigger success than SteamWorld Dig. Not just in terms of sales: Reviews and community feedback are through the roof!

At the time of writing SteamWorld Heist is tied with Monster Hunter 4 Ultimate for the highest rated 3DS game of 2015 (not counting remakes), according to Metacritic. We have no sales figures to share today, but rest assured we’re very pleased with the numbers.

Before our inflated egos won’t fit through the front door anymore we’d like to thank you. Without your support this wouldn’t have been possible!

The first SteamWorld Heist update (containing the French, Italian, German, Spanish and Russian translations) was originally planned for release on Nintendo 3DS this month. Time constraints have pushed this forward a bit.

We’re working hard to ensure it’s downright excellent and expect to have the update out before you know it. To make up for the delay we’re throwing in new surprises and lots of polish. Stay tuned!

Source: Image & Form

Wolf Brew Games delays release of their platformer, Slain; needs to lower game difficulty!

Wolf Brew Games and Digerati Distribution has announced Slain! has been delayed and will now launch on March 24.

According to an update submitted to Shacknews, Wolf Brew Games has admitted Slain! needs a few last-minute tweaks as the developer deems the game is just too difficult at this point. “Right now no mortal man or woman could possibly get past Slain!’s intense platforming, traps and monstrosities,” Wolf Brew Games shares.

Slain! is also expected to release on Wii U, Xbox One, PlayStation 4, and PlayStation Vita in May 2016. Hopefully its PC delay won’t have an effect on its console release.

[Update: A PR representative for Slain! confirmed the console versions of the game will also be delayed as a result of its PC delay. In a statement submitted to Shacknews, the PR representative tells us the console versions will now release “1-3 months” after the PC version. Seeing how we expected the console versions to release in May 2016, this now means it should now be expected to release somewhere between May 2016 to July 2016.]

Source: Shack News

Open Form Games working on a 90’s cyberpunk style game, Vegas Prime Retrograde, for the Wii U!

Two person indie studio Open Form Games have announced their new sci-fi game is heading to the Wii U. Originally starting as an indie comic, the game features classic 90s cyberpunk stylistic presentation with “street-level and subterranean hacking missions”. Open Form says the game is very, very close to release.

Source: Nintendo Enthusiast

FreezeME launches February 4th on the North American Wii U eShop; includes introductory price discount!

Yacht Club Games bringing Shovel Knight 2.2.1 patch to 3DS / Wii U in the near future!

Here’s the patch notes:

  • Fix: Crash when fishing up the same object multiple times while underwater.
  • Fix: Pickups which overlap the player sometimes not being picked up until moving away and back again.
  • Fix: Autoscrolls sometimes incorrectly crush player when moving near the edge of the screen.
  • Fix: Moving spiked ceiling in Tower of Fate: Ascent not colliding as spikes.
  • Fix: No longer able to jump right after triggering a catapult warp.
  • Fix: [Shovel] Jump cancelling Dust Knuckles on hit only results in a double jump if you are above the ground. Characters with no air jumps can never air jump.
  • Fix: [Shovel] Fixed possible lock-up when Plague Knight summons vats. Occurrence chance was particularly higher on Mac and Linux platforms
  • Fix: [Shovel] Can once again bounce off Plague Knight’s summoned vats.
  • Fix: [Plague] 2nd part of Boss no longer kills player if offscreen.
  • Fix: [Plague] Staff of Surging Arcana no longer goes through vertical crushing ceilings/floors when crushed.
  • Fix: Minor option menu fixes.
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