Posts Tagged ‘Nintendo’
Introducing Nintendo Labo, a new line of interactive build-and-play experiences designed to inspire kids and those who are kids-at-heart. Building on the 129-year history of Nintendo, which is rooted in innovative entertainment and game-play experiences, Nintendo Labo continues the company’s mission of putting smiles on people’s faces.
Together with the Nintendo Switch system (sold separately), the Nintendo Labo kits provide the tools and technology to MAKE fun DIY creations, PLAY games with your creations and DISCOVER how the magic of Nintendo Switch technology shapes ideas into reality.
With each Nintendo Labo kit, kids can transform modular sheets of cardboard – specially designed to interact with the Nintendo Switch console and Joy-Con controllers – into creations called Toy-Con. From a piano to a motorbike, a robot and more, each Toy-Con comes to life when combined with Nintendo Switch in different ways. As you build, you will have fun discovering how the technology works, and might even invent new ways to play with each Toy-Con!
For example, you can build a functioning 13-key piano that brings your musical creations to life once the Nintendo Switch console and Right Joy-Con controller are inserted. As you play, the IR Motion Camera in the Right Joy-Con detects which keys are pressed and translates them into unique notes that are heard through the console. You can even take control of your very own motorbike by constructing a functioning set of handlebars, with a Joy-Con inserted in each side and the Nintendo Switch console cradled in the middle. Simply hit the ignition button, turn the right handle to engage the accelerator and watch your adventure unfold on the Nintendo Switch screen, as you race to new destinations.
“Nintendo Labo continues our longstanding mission of making people smile by surprising them with new experiences,” said Reggie Fils-Aime, Nintendo of America’s President and COO. “It is an exciting evolution of the Nintendo Switch platform – one designed to inspire curiosity, creativity and imagination in people of all ages.”
With Nintendo Labo, building is just as much fun as playing. Every Toy-Con creation presents exciting challenges and varying degrees of complexity, making each one a unique experience. Building Toy-Con is especially fun with family and friends, as you collaborate and share each other’s Nintendo Labo experiences. Once built, you can customize your Toy-Con creations with your own markers, stickers and paint to give them a personal touch – the only limit is your imagination!
Nintendo Labo launches on April 20 with two kits: the Variety Kit and the Robot Kit. With the Variety Kit, you can create many different Toy-Con, including two Toy-Con RC Cars, a Toy-Con Fishing Rod, a Toy-Con House, a Toy-Con Motorbike and a Toy-Con Piano. With the Robot Kit, you can build an interactive robot suit with a visor, backpack and straps for your hands and feet, which you can then wear to assume control of a giant in-game robot. Both kits include everything you need to assemble your Toy-Con creations, including the building materials and relevant Nintendo Switch software. A special Customization Set that includes fun stencils, stickers and colored tape will also be available to purchase on April 20. Canadian pricing will be announced at a later date.
Each Nintendo Labo kit packs plenty of value, with a range of ways to make, play and discover in each kit:
● Toy-Con RC Car: Insert the Left and Right Joy-Con into your newly built RC Car and control its movement using touch screen controls on the Nintendo Switch console. The HD Rumble feature in the Joy-Con controllers will cause vibrations that move the car in the direction you choose. Materials to construct two RC Cars are included.
● Toy-Con Fishing Rod: Construct the Fishing Rod with an active, rotating reel that is attached by string to a cradle holding the Nintendo Switch console. Catch one of many exotic fish shown swimming on the Nintendo Switch screen by casting your Fishing Rod and unwinding the reel to lower the hook. Once you feel a vibration from the Joy-Con inserted in the reel, you must tug the Fishing Rod upward and crank the reel quickly to try and complete the catch!
● Toy-Con House: By inserting various assembled blocks into openings in the sides and bottom of the House, you can interact with, play games with and feed a cute creature on the front-facing Nintendo Switch screen. Each differently shaped block is detected by the IR Motion Camera on the Right Joy-Con inserted on top of the House.
● Toy-Con Motorbike: Insert each Joy-Con into an assembled set of handlebars to drive a motorbike on the Nintendo Switch screen. Pressing the ignition button starts the engine, while twisting the right handle activates the throttle. Leaning your body or turning the handlebars left and right controls the motorbike.
● Toy-Con Piano: After assembling a beautifully crafted 13-key piano and inserting the Nintendo Switch console and Joy-Con, you can experiment with your own musical creations by pressing different keys. You can even insert different assembled knobs to create new sound effects and tones!
● Toy-Con Robot: Create a wearable Robot suit, and insert the Left and Right Joy-Con into the designated slots on the backpack and visor to assume control of the robot, which is shown on the TV when the Nintendo Switch console is docked. Enjoy a variety of fun game-play experiences, including Robot mode, in which you can destroy in-game buildings and UFOs.
For more information about Nintendo Labo, visit //labo.nintendo.ca/. You can view a special introductory video about Nintendo Labo here: //youtu.be/iGjhoDY_s60. Remember that Nintendo Switch features parental controls that let adults manage the content their children can access. For more information about other features, visit //www.nintendo.com/switch/features.
About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.5 billion video games and more than 710 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website at //www.nintendo.ca/.
Source: PR Email
Dandara made quite the splash when we revealed it earlier this year as part of the Nintendo Switch Nindies showcase. Since then, we’ve taken her on journey around the world to show the game off to the public, and dev studio Long Hat House traveled to Sweden over the summer to participate in Stugan (a fantastic indie game incubator) and fine-tune the experience even further.
Long Hat House have kept their heads down while putting the finishing touches on Dandara and we’re proud to finally say the game is content complete! Or if you want to use that old term “Gold Master” then you could say it that way, too. Dandara launches in February 2018 for the Nintendo Switch, PC, Xbox One, PlayStation 4, iOS, and Android. That’s a lot of platforms! We couldn’t get it to work on an Amiga though. Next time, Amiga fam.
Though Dandara is complete, it just needs to get through all the usual certification processes to get it ready for release on various platforms. While that’s happening, the wonderful dev team from Belo Horizonte (fun fact: Belo Horizonte translates to “beautiful horizon” and it’s true) are working on additional content that will be released for Dandara later on in 2018. And yup, that DLC will be free.
Source: Official Email Release
SANTA ANA, California, December 12, 2017—Nicalis, Inc. is proud to announce that the post-apocalyptic platform adventure The End Is Nigh is now available for Nintendo Switch. Fans of neo-classic video games can now play one of the world’s finest as either a physical Game Card—complete with free launch edition bonus goodies at retail—or as a digital download from the Nintendo eShop.
In The End Is Nigh, a lone survivor named Ash travels through dangerous terrain in search of a head, a body and a soul. His goal is to construct a friend who can share in the joy of playing the video game cartridges that still remain after all the other players are gone. Ash survives by leaping, hanging from ledges and swimming through toxic waters, smashing through barriers and outsmarting bloodthirsty mutants with perfectly timed jumps and precision maneuvers.
“The End Is Nigh is one of the most challenging video games you’ll ever play,” says Nicalis president Tyrone Rodriguez. “But it’s never frustrating because we let you keep trying, as many times as it takes, until you succeed. And it feels great when you do, because it’s like you perfected a new skill…it actually makes you a better player.”
The End Is Nigh is the newest project from beloved indie game designer Edmund McMillen and Tyler Glaiel. The hardcore game mechanics, dark humor and audio-visual aesthetics represent a natural evolution from his previous games.
Launch editions of the game box include a full-color instruction booklet and a squishy Ash toy made of sticky silicone, with stickers on the outside calling attention to the “Ash-kicking goodies inside.” These bonuses are not exclusive to any retailer and will be included with the entirety of The End Is Nigh’s initial production run.
Developed and published by Nicalis, Inc. for Nintendo Switch, The End Is Nigh is now available as both a physical retail release (in North America) and a digital download from the Nintendo eShop (in both North America and Europe). The game has been rated M by the ESRB.
Source: PR Email
Valencia, Calif. – 12/6/2017— WayForward is pleased to announce Shantae: Half-Genie Hero – Friends to the End!
Name: Shantae: Friends to the End
Publisher/Developer: WayForward, XSEED
Release Date: Available 12/12/2017 (EU Wii U version will arrive on the following week)
Platforms: Nintendo Switch*, Wii U, PS4, PSVita, Xbox One, and Steam.
Players: Single Player
Price: $7.99 USD
Experience the final piece of the Shantae: Half-Genie Hero storyline as Sky, Bolo, and Rottytops!
When Shantae falls prey to dark magic, it’s up to Shantae’s BFFs Sky, Bolo, and Rottytops to save her from a Nightmare Realm of her own imagining! Conquer remixed locales (and new challenge levels) using Bolo’s grapple claw, Sky’s egg-toss, and Rottytops’ brain-munching to beat bad guys, solve all-new puzzles, and rescue the half-genie hero. It’s all possible with the power of friendship!
- Enter the Nightmare Realm and experience the final piece of the Shantae story!
- Solve puzzles and battle enemies by swapping freely between Sky, Bolo, or Rottytops!
- Glide, toss eggs, and hatch helpful bird buddies as Sky!
- Grapple and swing through the air as Bolo!
- Fling your head and eat brains to regenerate health as Rottytops!
- Level up! Collect Gems to increase each heroes’ potential!
- Unlock different endings by recovering lost Dream Squids
- Enjoy fan-favorite musical selections from Shantae’s past, included with this mode!
Future DLC “Ninja, Beach and Officer will arrive in early 2018, and do not continue the current storyline
*Paid DLC content will be included in 2018’s Ultimate Edition
This product was crowd-funded by fans that generously backed multiple tiers of bonus content, including this expanded content! Thank you to all of our Backers!
Source: PR Email
VANCOUVER, B.C, Dec. 8, 2017 – Nintendo received a number of honours at The Game Awards in Los Angeles, winning the awards for Game of the Year for The Legend of Zelda: Breath of the Wild, Best Family Game for Super Mario Odyssey and Best Handheld Game for Metroid: Samus Returns. The Legend of Zelda: Breath of the Wild also won the awards for Best Game Direction and Best Action/Adventure Game.
But that’s not the only Nintendo news from the annual awards show. During the event, Nintendo revealed a trailer announcing that the Bayonetta 3 game is currently in development exclusively for the Nintendo Switch system. In addition, the critically acclaimed Bayonetta 2 game, originally a Wii U exclusive, will be launching for Nintendo Switch on Feb. 16. Players who purchase the game in stores will receive a free download code for the original Bayonetta game. Canad
Fans of The Legend of the Zelda: Breath of the Wild game got a new look at the game’s second DLC pack, The Champions’ Ballad, as well as the surprise news that it launched shortly after The Game Awards livestream. In this second of two DLC packs that are part of the game’s Expansion Pass, players are granted access to a large new adventure featuring a never-before-seen dungeon, new insights into the background of the game’s four Champions, as well as a new high-mobility means of transportation. Once players complete the adventure, they will have the opportunity to traverse the enormous world of Hyrule on top of a motorcycle called Master Cycle Zero. The DLC will also grant access to nine new armor items for players to find, as well as the Ancient Saddle and Bridle items. Players who purchase the Expansion Pass for $28.19 receive The Champions’ Ballad DLC Pack 2, as well as The Trial of the Sword DLC Pack 1, which launched earlier this year. For more information about what is included in the Expansion Pass, visit //www.zelda.com/bre
Players who have yet to experience the game can purchase The Legend of Zelda: Breath of the Wild – Explorer’s Edition, a limited bundle that includes the critically acclaimed Nintendo Switch game, a 100-page explorer’s guide and a two-sided map at a suggested retail price of $79.99.
In addition, some of the games that were nominated for awards this year are from franchises featured in the Cyber Deals sale currently featured in Nintendo eShop and at Nintendo.ca.
The event also featured a live performance of the “Jump Up, Super Star!” song from the Super Mario Odyssey game, with vocals by the game’s original singer.
“We are absolutely humbled that voters chose Nintendo for these awards,” said Reggie Fils-Aime, Nintendo of America’s President and COO. “We plan to continue this strong momentum as we head into 2018.”
Remember that Nintendo Switch and the Nintendo 3DS family of systems feature parental controls that let adults manage the content their children can access. For more information about other features, visit //www.nintendo.com/
About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.5 billion video games and more than 710 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website at //www.nintendo.ca.
Source: PR Email
The expansion adds tons of new content for players to discover and includes the Trine heroes – Amadeus the Wizard, Pontius the Knight, and Zoya the Thief – as playable characters once you have unlocked the Epic Quest mode. The Epic Quest mode will be a true test of skill for the most veteran players as the heroes have no starting spells! Complete with custom animations (Amadeus attacks with a box!) and beautiful 2D visuals in the style of Has-Been Heroes, the Trine heroes definitely need to perform some heroic deeds to complete this quest from another universe!
We’ve also added a new region to the main game called the Sky Temple. Each Sky Temple run will include unique twists, new enemies and new bosses!
Updates to the main game include:
* 8 Young Heroes to unlock
* New “Sky Temple” region
* 120+ new spells
* 150+ new items
For players looking for another challenge, the expansion also brings two new game modes: “Challenge Mode” and “Seed Mode”. Challenge mode is a single difficult battle with pre-set loadout of characters, items, and spells. By completing a Challenge players unlock a new Young Hero. Seed mode allows players to share a seed number with friends and play the exact same game/run with a timer upon completion. Use this to host a competition between you and your friends and compare strategy.
I also want to post this message from us developers:
We are grateful that so many people have enjoyed the game and despite some of the criticism, we feel that we succeeded in making the game we wanted to make. Has-Been Heroes is tough but also a lot of fun when you understand the mechanics. Maybe we would do certain things a little differently, and we’d try to ease in the player (and reviewers) a lot better, but as far as the core game and gameplay mechanics, we’re happy. It’s been fun to see that a lot of you have been too!
So a big thank you to everybody who’s bought and enjoyed the game, it means a lot to us!
The free expansion is our way to thank you back, we started working on it in the spring and summer, and what started out as “let’s do a little bit of extra content” turned out to be a pretty major content add-on. Actually at some point we thought we should put a price on it, but after a while we figured that we rather have everybody have access to the same content and new features.
I hope this expansion gives everyone playing some hours of additional fun – or in other words, another 100 hours? 🙂 In addition to that, from a development standpoint this was a handy way for us to keep the team together “in-between” projects. A lot of the guys and gals who were on the Has-Been Heroes team are now working on our next game, Nine Parchments, coming out by the end of the year, and the experience we gained on working on Nintendo Switch has been super helpful with Nine Parchments too.
So in summary, thank you to everyone out there reading this and playing the game! We hope you continue to have fun. 🙂
– Joel, Frozenbyte team, developers of Has-Been Heroes
Source: Frozenbyte Website
VANCOUVER, BC, Oct. 10, 2017 – Breakfast has always been the most important meal of the day. Now it’s a great meal for anyone who wants a chance to win a Nintendo Switch video game system. This fall, fans can enter a PIN found in specially marked packages of Post cereals for a chance to win one of 60 Nintendo Switch Prize Packs, consisting of a Nintendo Switch system and the Super Mario Odyssey game.
“Post Cereals evoke feelings of fun and nostalgia for people of all ages and Nintendo of Canada is very happy to partner with a like-minded company to bring smiles to the faces of Canadian kids” said Pierre-Paul Trepanier, Nintendo of Canada’s General Manager. “Nintendo Switch and Super Mario Odyssey are must-haves for the holidays, and this promotion gives Canadians a chance to win both of them.”
This holiday, PINs can be found inside 1 million specially-marked Post cereal boxes, including Honey Bunches of Oats, Honeycomb, Sugar Crisp, Alpha-Bits and Shreddies.
“Post Consumer Brands continues to prioritize and invest in family and millennial consumers to drive growth across our portfolio of cereal brands,” said Post Consumer Brands VP Marketing, David Bagozzi. “Partnering with a highly recognized and family-friendly brand like Nintendo allows us to deliver a special experience to consumers.”
In addition to a contest entry for the chance to win one of the Nintendo Switch Prize Packs, each PIN can be redeemed for a reward of 50 My Nintendo Platinum Points, which can, in turn, be redeemed for select downloadable rewards through the My Nintendo rewards program. A Nintendo Account is required to receive and redeem My Nintendo Platinum Points.
The promotion runs Oct. 9, 2017, through January 31, 2018*. For official rules and more information about the promotion, visit //www.postconsumerbrands.ca/NintendoSwitch. For more information about Nintendo Switch, visit //www.nintendo.com/en_CA/switch/. For more information about Super Mario Odyssey, visit //supermario.com.
Remember that Nintendo Switch features parental controls that let adults manage the content their children can access. For more information about other features, visit //www.nintendo.com/en_CA/switch/.
*No purchase necessary. PIN required. Contest begins October 9, 2017 at 12:00:01 p.m. ET and closes January 31, 2018 at 12:00 p.m. (noon) ET. Open to legal residents of Canada who are over the age of majority. Correct answer to mathematical skill testing question required. Sixty (60) Nintendo Switch prize packs available to be won, approximate value of $479.98 each. Each prize consists of (1) Nintendo Switch system and (1) Super Mario Odyssey game. Regardless of the win or non-win Notification Entrant receives, every Entrant who registers for the Promotion and enters a valid PIN will receive a code valid for fifty (50) My Nintendo™ Platinum Points (the “Points Code”). The Points Code can be redeemed at www.mynintendo.com. Odds of instantly winning depend on number and timing of eligible entries. Limit of one (1) entry per unique PIN. Limit of one (1) prize per household. Limit 1 x 50 Points Code (valid until 12/31/18) per PIN. A Nintendo Account is required to receive and redeem My Nintendo Platinum Points. By creating a Nintendo Account, user is automatically enrolled in the My Nintendo rewards program. My Nintendo Rewards Points Terms of Service apply //accounts.nintendo.com/term_point. Conditions apply. Visit www.postconsumerbrands.ca/NintendoSwitch for full Contest Rules. Nintendo is not a sponsor, co-sponsor or administrator of this contest.
About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.4 billion video games and more than 703 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website at //www.nintendo.ca.
About Post Consumer Brands: Post Consumer Brands is a business unit of Post Holdings, Inc., formed from the combination of Post Foods and MOM Brands in May 2015. Post Consumer Brands today is the third largest cereal company in Canada, with a broad portfolio spanning all segments of the category — from iconic household name brands and value ready-to-eat cereals to natural/organic and hot cereal varieties. As a company committed to high standards of quality and to our values, we are driven by one idea: To make better happen every day. For more information about our brands, visit www.PostConsumerBrands.ca