Archive for September, 2015

Review of Golden Ruby Games’ Extreme Exorcism!

Here’s our video review of Extreme Exorcism, developed by Golden Ruby Games and published by Ripstone for the Nintendo Wii U.

Gnomes vs Fairies currently on Kickstarter; Wii U included as a launch platform!

Gnomes vs. Fairies is a single-player, high fantasy, action-adventure game playable across multiple operating systems. Currently in beta, Gnomes vs. Fairies is produced by Dano Kablamo at Prismic Studios in Oklahoma City. Dano began production on a bus trip in March 2015, devoting countless hours to game development.

In July, Gnomes vs. Fairies was selected by the Steam community to be published on Steam.

This Fall, Gnomes vs. Fairies turns to Kickstarter for the final stages of development. With movement similar to Mario 64 and inventory ranking system inspired by Legend of Zelda, Gnomes vs. Fairies gameplay features acrobatic platforming, devastating swordplay and a fistful of magic!

Players create and customize their own unique Gnome who will cut through hundreds of bad guys in floating, surreal worlds set to an original score written by Me, Dano, a longtime professional musician and composer.

Source: Kickstarter

Daniel from Shigeru Reviews explains why all Nintendo fans should own a Wii U!

Are you a Nintendo fan? Have you been thinking about getting a Wii U lately? Daniel from Shigeru Reviews shares his opinion on why all Nintendo fans should own a Wii U. Click on the source link below to read the full story!

I keep hearing people say that the Wii U is dying. and its almost time for the NX. We should be seeing it sometime next year, they say. Personally, I doubt it.

Look at all the Wii U games this year. And now think about the Wii U games we know about for next year so far: Star Fox Zero, Shin Megami Tensei x Fire Emblem, and the new Legend of Zelda. Those are not small quickly made games. Nintendo is going to continue their support of the Wii U. Even if the NX does come out next year, it’ll be late next year and Wii U games will still be coming out.

All Nintendo fans should own the Wii U. Let me tell you why…

Source: Shigeru Reviews

Retro Spotlight – Super Mario Land by Nintendo!

Spotlighting Nintendo’s classic game, Super Mario Land, for the Nintendo Gameboy!

If you’d like to see us play more of this game, let us know in the comments below.

Review of Curve Digital’s The Swindle!

Here’s our video review of The Swindle, developed by Size Five Games and published by Curve Digital for the Nintendo Wii U.

Review of Choice Provisions’ Woah Dave!

Here’s our video review of Woah Dave! by Choice Provisions for the Nintendo Wii U.

Indie Spotlight – Xeodrifter by Renegade Kid!

Spotlighting Renegade Kid’s indie game, Xeodrifter, for the Nintendo Wii U!

Review of RCMADIAX’s Pixel Slime U!

Here’s our video review of Pixel Slime U by RCMADIAX for the Nintendo Wii U.

Review of TACS Games’ Factotum!

Here’s our video review of Factotum by TACS Games for the Nintendo Wii U.

Create Super Mario Bros. levels and share them with the world in Super Mario Maker!

VANCOUVER, B.C., Sept. 10, 2015 – Flying Piranha Plants? Bill Blasters that shoot helpful coins instead of dangerous Bullet Bills? A level full of 20-Goomba-high stacks, dozens of trampolines and Hammer Bros. flying in Koopa Clown Cars? Mamma mia!

While all this sounds like some kind of amazing Nintendo fever dream, it’s all possible in the Super Mario Maker game, launching exclusively for the Wii U console on the 11th of September. This new game lets players’ imaginations run wild! Anyone with an Internet connection can play a near-limitless number of Mario levels created by people all over the world. Using the Wii U GamePad controller, players can quickly and easily create their own original levels using items, enemies, graphical styles and even power-ups from four classic Mario styles: Super Mario Bros., Super Mario Bros. 3, Super Mario World andNew Super Mario Bros. U. These levels can then be uploaded online to share with players everywhere. Things that were never possible before in a Super Mario Bros. game are now possible in Super Mario Maker– and players are in control of it all.

Super Mario Maker is a dream come true for Nintendo fans of all ages,” said Pierre-Paul Trepanier, Nintendo of Canada’s General Manager and Senior Director. “Whether you prefer creating levels or playing ones created by others, the game is a virtual Mario playground.”

With the Wii U GamePad, players simply have to drag and drop elements on the controller’s touch screen to create levels using a set of intuitive tools. Breaking the rules of normal Super Mario Bros.games is encouraged, as items, enemies and sound effects can be combined and used in unexpected ways. Toying around with the different combinations and numerous options is a big part of the fun. Once players have created their Super Mario Maker masterpieces, they can name and upload their levels for others to play. To avoid frustration, levels can only be uploaded if players can actually reach the goal themselves. This ensures that all uploaded levels can still be challenging, but not impossible.

A robust online ranking and search system makes creating, playing and sharing in Super Mario Maker a seamless process. Want to know which levels are easy or hard? A helpful course-difficulty display is determined by the percentage of players that complete the level. Players can also see new arrivals and “master makers” (creators that upload the highest-ranking levels). Players can even create a “Follow” list to keep an eye on submissions from the level creators they like the most.

In addition to the four game styles, players can set their levels in six themes: above ground, underground, ghost house, airship, castle and even underwater. Seeing iconic enemies like Bowser underwater for the first time is certainly a sight to behold. And it’s this kind of imaginative scenario that is at the heart of Super Mario Maker. Whether it’s experiencing outrageous game-play elements or manipulating the dozens and dozens of items and enemies in the game in unexpected ways, Super Mario Maker allows players of all ages to laugh, smile and have fun.

Launching on the same day as Super Mario Maker are two special 30th Anniversary Mario amiibo figures – both inspired by the 8-bit look of Mario – with one retaining the classic colours from Super Mario Bros. and the other sporting the modern-day colour scheme. If players choose to use these amiibo figures in the game, the amiibo adds a Big Mushroom power-up to the level, allowing players to play with a giant Mario. The 30th Anniversary Mario Classic Color amiibo will be available at a suggested retail price of $15.99. The standalone 30th Anniversary Mario Modern Color amiibo will be available at Walmart stores across Canada for $15.99. Walmart will also be the exclusive retailer for a special Super Mario Maker Wii U bundle that includes the game and the 30th Anniversary Mario Modern Color amiibo. The bundle goes on sale the 11th of September through October 1st after which it is available at retailers across Canada for $329.99.

Additionally, many of the other currently available amiibo are compatible with Super Mario Maker. In the game, players can access a Mystery Mushroom to include in their levels. This mushroom is used exclusively in the Super Mario Bros. 8-bit-styled levels and, when picked up, changes Mario into an 8-bit costume of a random character – picture an 8-bit Wii Fit Trainer, Link from The Legend of Zelda series or even Chibi-Robo hopping around the level with their own sound effects and animations. With 99 different Mystery Mushroom costumes to unlock in the game, using a compatible amiibo with a corresponding character will automatically unlock it, allowing players to tie that specific character to the Mystery Mushroom as they design levels. Mystery Mushrooms can also be collected when players complete the 100 Mario Challenge. In this mode, players will be given 100 Mario characters representing 100 lives and challenged to complete a series of randomly selected levels.

Super Mario Maker launches exclusively for Wii U in stores, in the Nintendo eShop and at Nintendo.ca on the 11th of September at a suggested retail price of $69.99. All physical versions of the game sold in stores will contain an idea book that illustrates the boundless possibilities of the game. This collectable booklet features ideas from the Nintendo development team, special codes that can be entered in the online manual to watch creation videos from the development team, concept art and level designs from the original Super Mario Bros. game. For digital games purchased through the Nintendo eShop on Wii U, players will receive access to a PDF version of the booklet.  The PDF is also available to download from the game’s website for anyone, even if they have not purchased the game.

For more information about Super Mario Maker, visit http://supermariomaker.nintendo.com. To view a list of compatible Super Mario Maker amiibo, visit http://amiibo.ca.

Wii U features parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/en_CA/wiiu.

Like the Nintendo of Canada Facebook page: https://www.facebook.com/nintendoofcanada.

Follow Nintendo of Canada on Twitter: https://twitter.com/nintendocanada.

 

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U and Wiihome consoles, and Nintendo 3DS and Nintendo DS families of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.3 billion video games and more than 680 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy, Game Boy Advance, Nintendo DS, Nintendo DSi and Nintendo DSi XL, Super NES, Nintendo 64, Nintendo GameCube and Wii systems. It has also created industry icons that have become well-known, household names such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at http://www.nintendo.ca.

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