Posts Tagged ‘Curve Digital’

Space Crew to launch October 15th on Nintendo Switch!

London, UK – Tuesday, 1st September: It’s almost time to don your space suit and ascend to the stars as Curve Digital and Runner Duck are positively pumped to announce that Space Crew, the sci-fi sequel to the sandbox hit Bomber Crew, will launch on 15th October worldwide.

Space Crew features the same compelling gameplay loop as its beloved predecessor with players controlling the moment-to-moment actions of their carefully selected, fully customisable crew. Their mission? To boldly go where no space crew has gone before and fight off an alien menace that threatens to eradicate humanity!

To help give would-be space travellers a proper taste of the kind of sci-fi drama at play in this single-player strategy sandbox, Runner Duck, has released a brand new Features trailer.

“In Space Crew, we’ve expanded the ‘Bomber Crew’ formula into the final frontier, so players can send their customised ship and crew to boldly go and brave the many hazards of space combat,” said Runner Duck co-founder and art director, Dave Miller.

“An early demo of Space Crew was released earlier this year and we were absolutely blown away by the response from fans. We can’t wait to put the full game into their hands so we can see what adventures they undertake.” he added.

Source: PR Email

Hotshot Racing Set to Launch September 10th on Nintendo Switch!

London, UK – 27th August 2020: Lucky Mountain Games, Sumo Nottingham and Curve Digital are delighted to announce the release date for their multi-format poly-powered retro racer, Hotshot Racing.

Hotshot Racing will launch on Nintendo Switch, Xbox One, PC and PlayStation 4 on 10th September worldwide and will be priced at £15.99 / €19.99 / $19.99 USD.

Developed by racing game veterans Lucky Mountain Games and Sumo Nottingham (Outrun 2Sonic & SEGA All Stars Racing Transformed), Hotshot Racing is an all-new driving experience which revives the classic arcade gameplay of the 90s and thrusts it into the modern era. Featuring sharp retro visuals, sleek 60 frames per second gameplay on all platforms, multiple single-player championships, 8-player online game modes and 4-player local split-screen play, Hotshot Racing is sure to appeal to both veteran racers and those looking for a more casual pick-up and play experience.

This game has been on a massive journey for the past decade from the initial concepts to Kickstarter pitch and now on the final stretch to launch,” said creative director Trevor Ley of Lucky Mountain Games. “We can’t wait to see all the in-game leader-boards light up with the fastest times from players and see multiplayer servers full to the rafters! We have plans for this game past launch as well, so it’ll be great to see what the world thinks of the game post-September 10th,” he added.

As soon as we saw Hotshot Racing we absolutely fell in love with the concept, and working with Trevor on the game’s development has been a fruitful and joyous experience,” said Tom Turner studio production director at Sumo Nottingham. “Sumo Nottingham is known for producing some of the most beloved arcade racing experiences on the planet and we believe Hotshot Racing stands proudly side-by-side the best racing games we’ve developed.

Lucky Mountain Games, Sumo Nottingham and Curve Digital are also proud to confirm that Hotshot Racing will be available via Xbox Game Pass. All active subscribers from launch day onward will be able to access the game on Xbox One as part of their ongoing subscription.

All those looking for a fresh injection of colorful, speed-fueled nostalgia into their lives will be able to pre-order Hotshot Racing starting today on PC via Steam with pre-orders hitting other platforms prior to launch.

For the game’s full feature breakdown, please see below:

GAME MODES

Time Trial and Grand Prix modes cater to those who like to compete in classic racing formats, while ‘Cops and Robbers’ and ‘Drive or Explode’ modes offer exhilarating new ways to play. Each mode is available in single-player, four-player split-screen and eight-player online, while Time Trial is single-player only. Single-player modes run at a blistering 60FPS to deliver one of the fastest depictions of racing possible. Smash lap records to rise-up the global online leaderboards or download ghost laps to match your racing lines against the very best.

THE CIRCUITS

16 racing circuits provide the twists, turns and straights conducive to searingly quick racing. Take in coastal, jungle, alpine and Las Vegas desert environments, with each course modelled with the most vivid colours and blue skies for miles.

MEET THE HOTSHOTS

Keiko, Xing, Mike, Alexa, Aston, Toshiro, Marcus and Viktor – eight speed addicts that have dedicated their lives to the pursuit of being the greatest racing driver in the world.

CATCH THE DRIFT

Drifting is crucial in Hotshot Racing. Boost charges as the player drifts, so maintaining it for as long as possible is vital to preserving maximum speed throughout a race.

DRIVE OR EXPLODE

In this mode each car has a bomb attached to it. Drop below a certain speed and BOOM! The trigger speed gets faster and faster, forcing players to maintain impossibly high speeds.

COPS AND ROBBERS

Robbers evade the cops. Cops catch the robbers, and in doing so convert them to the police side, leading to an exciting test of skill for the surviving criminals.

Source: PR Email

Peaky Blinders: Mastermind is Out Today on Nintendo Switch!

London, UK – 20th August, 2020: The first ever video game based on the award-winning television series Peaky Blinders – one of the most popular dramas on global TV in recent years – Peaky Blinders: Mastermind is out today on Xbox One, PlayStation 4, Nintendo Switch, and PC. The game is being published by Curve Digital and has been developed by award winning indie studio, FuturLab in collaboration with the creative and production teams behind Peaky Blinders, the independent production company Caryn Mandabach Productions.

Peaky Blinders: Mastermind is a puzzle-adventure game based on the multi-award-winning TV show where players will pull the strings, as Tommy Shelby and his gang seek to take control of the streets of Birmingham in the early 20th century.

Set right before the events of the first season, players will join the Shelby family’s criminal organisation as they discover a sinister plot to put Tommy out of business. The game taps directly into Tommy’s talent for planning complex scenarios in his head, with players forming strategies by taking control of key members of the Shelby family down on the ground.

Peaky Blinders: Mastermind will allow players to set and rewind each character’s path in order to tune all of their actions for perfect coordination, tactically utilising characters and stealth to solve increasingly complex puzzles.

James Marsden, Founder, FuturLab said:
“After having the pleasure of working with this license, we’re super excited to see the hard work from all involved come to fruition today. Our concept came down to a simple idea at the heart of the show: The Soldier’s Minute; where everything in a battle can be decided. This idea inspired us to offer the player an opportunity to feel as smart and powerful as Tommy Shebly, coordinating all the Peaky Blinders to pull off daring acts in perfect sync..”

Simon Byron, Publishing Director, Curve Digital added:
“There’s often scepticism about licensed titles, which is why we have been so delighted to work with FuturLab and their concept – The Soldier’s Minute – it felt like a fresh, innovative approach to how to design a licensed game, and was clearly a perfect fit for the franchise. We hope the game resonates with fans now that they can get their hands on the title.”

Caryn Mandabach Productions’ Jamie Glazebrook, executive producer of Peaky Blinders, said:
“James and his team at FuturLab found an ingenious way to take the DNA of Peaky Blinders and turn it into an utterly compelling game. I’m thrilled beyond measure that both fans of the show and players new to our world will finally be able to experience it for themselves.”

In Peaky Blinders: Mastermind players CAN:

  • Witness the rise of Tommy Shelby as the true leader of the Peaky Blinders in early 20th century Birmingham
  • Utilize Tommy’s prowess for planning to set up complex scenarios
  • Control Tommy, Arthur, Polly and more on the ground as they pull off mission after mission

Peaky Blinders Season 1 to 5 are currently on Netflix in the UK. The fifth season launched on BBC One in autumn 2019 to its highest ratings yet.

Created and written by Steven Knight (Dirty Pretty Things, Eastern Promises and Locke), the multi-award-winning BBC One and Netflix series is produced by Peaky Blinders official brand owner Caryn Mandabach Productions and by Banijay UK’s Tiger Aspect Productions.

Endemol Shine Group represents a range of global ancillary rights for Peaky Blinders which is distributed by Endemol Shine across more than 180 countries.

Peaky Blinders: Mastermind is available on PlayStation 4, Xbox One, Nintendo Switch, and PC Today!

Source: PR Email

Peaky Blinders: Mastermind to hit Nintendo Switch this August!

London, UK – July 30th, 2020: Curve Digital is excited to reveal that the very first game based on the award-winning Peaky Blinders TV series – Peaky Blinders: Mastermind – will launch across PlayStation 4, Xbox One, Nintendo Switch, and PC on 20th August.

Peaky Blinders: Mastermind – which can be pre-ordered on Xbox One and Steam for PC from today – is a puzzle-adventure game based on the multi-award-winning TV show, developed by celebrated independent studio FuturLab, in collaboration with the creative and production teams behind Peaky Blinders, the independent production company Caryn Mandabach Productions.

Taking place immediately before the events of the show’s very first season, players will join the Shelby family’s criminal organization as they discover a sinister plot to put Tommy out of business.

Players must plan and enact strategies by taking direct control of key members of the Shelby family simultaneously over the same timeline, moving characters into position at exactly the right moment in order to navigate challenging scenarios.

To celebrate the announcement, developer FuturLab has produced a brand new trailer featuring the vocal talents of Cillian Murphy, who plays the show’s lead, Tommy Shelby. You can check out that trailer here – https://youtu.be/PQLvM8IwBkA

According to James Marsden, Game Director at FuturLab, the game is a creative interpretation of the world the TV show has created.

“It’s been an honour to be trusted with the Peaky Blinders license,” says Marsden. “our team has created a game that reflects the heart of what makes the show compelling: Tommy Shelby’s ability to manipulate friends, family and foes in the pursuit of his master plan.”

In Peaky Blinders: Mastermind, players will be able to freely set and rewind each character’s path in order to tune all of their actions for perfect coordination, tactically utilising characters and stealth to solve increasingly complex puzzles. It’s a bold take on the series that suitably impressed the show’s distributor Endemol Shine.

Anil Mistry, Director of Gaming & ECommerce, ESG said “We are thrilled to be partnering with Curve and FuturLab in making the first official Peaky Blinders game. Futurlab has faithfully re-created the Peaky Blinders’ universe and having Cillian provide the voiceover adds a real sense of authenticity to this game. Hopefully, fans of the show and gamers alike will be excited to get their thinking caps on and enjoy this compelling puzzle adventure like no other.”

In Peaky Blinders: Mastermind players will:

  • Witness the rise of Tommy Shelby as the true leader of the Peaky Blinders in early 20th century Birmingham
  • Utilise Tommy’s prowess for planning to set up complex scenarios
  • Control Tommy, Arthur, Polly and more on the ground as they pull off mission after mission

Caryn Mandabach Productions’ Jamie Glazebrook, executive producer of all five series of Peaky Blinders, who was involved in reviewing the creative for the game, said “The trailer dropped in my inbox, and I watched it five times in a row. It blew me away. And it’s Peaky Blinders through and through. I can’t wait for players to experience this incredible game“.

FuturLab has collaborated with Feverist, the U.K. art-rock band who were involved in the soundtrack to Peaky Blinders Season 1, to create an original bespoke soundtrack for the game. The single Reveller, from the game’s upcoming soundtrack album, will be revealed tomorrow as will the track The Secret, which features in the reveal trailer.

Peaky Blinders Seasons 1 to 5 are available on Netflix in the UK. The fifth season launched on BBC One in autumn 2019 to its highest ratings yet.

Created and written by Steven Knight (Dirty Pretty Things, Eastern Promises and Locke), the multi-award-winning BBC One is produced by Peaky Blinders official brand owner Caryn Mandabach Productions and by Endemol Shine Group’s Tiger Aspect Productions.

Endemol Shine Group represents a range of global ancillary rights for Peaky Blinders which is distributed by Endemol Shine International. Peaky Blindershas sold across 189 countries and aird widely on Netflix Internationally including USA.

Peaky Blinders: Mastermind will launch on PlayStation 4, Xbox One, Nintendo Switch, and Steam for PC on 20th August 2020 for $24.99/€24.99/£19.99. You can pre-order the game on Xbox One and Steam for PC with a 20 percent discount for all formats from today.

Source: PR Email

Curve Digital Announces Space Crew For Nintendo Switch!

London, UK – Monday 15th June – It’s time to trade in that bomber jacket and suit up for some snug red velour as the multi-million selling, critically acclaimed strategic simulation game Bomber Crew is getting a long-awaited sequel.

UK publisher Curve Digital and Brighton-based independent studio Runner Duck are delighted to announce Space Crew – the next instalment in the massively successful Crew series. In this brand new entry, players are tasked with defending Earth against a mysterious new alien menace by carefully recruiting crew members, designing their own spaceship and venturing across the cosmos.

“We at Runner Duck have always been huge fans of sci-fi movies like Alien, Star Trek, Interstellar, and Star Wars,” said Runner Duck co-founder Dave Wingrove. “We had so much fun crafting Bomber Crew, we just couldn’t wait to explore all the possibilities a far future setting would offer. Recruiting your crew for typical space sci-fi positions and then sending them out on missions into the perilous depths of space is an ideal theme for the ‘Crew’ series.”

Space Crew will feature the same compelling gameplay loop as its beloved predecessor with players controlling the actions of their crew moment-to-moment in the minutiae of navigation, scanning and combat. The new space setting allows much more player freedom and campaign unpredictability with much greater mission variety and deeper strategic gameplay.

Players will have to be more alert than ever when venturing through space and are challenged to protect their vulnerable crew from alien boardings, getting sucked out into space, running out of oxygen, system failures, ship fires and whatever else the campaign AI can throw at them from mission to mission. It is these moments of seeing your crew triumph over adversity time and time again, albeit with a few casualties along the way, which made the original Bomber Crew such a runaway hit and Runner Duck is aiming for similarly thrilling emergent storytelling in the sequel.

And the really great news is that fans of the original Bomber Crew and aspiring space adventurers won’t have long to wait to try Space Crew. Runner Duck and Curve Digital’s sequel has been selected by Valve to be part of the Steam Summer Games Festival, with everyone able to try out an early slice of the game for free from Wednesday 10th June to Sunday 14th June.

Space Crew will launch simultaneously across PC, Xbox One, Nintendo Switch and PlayStation 4 this September.

Source: PR Email

Peaky Blinders: Mastermind comes to Nintendo Switch This Summer!

London, UK – Wednesday 22nd April, 2020: Curve Digital is both excited and proud to cast more light on its plans to bring the first game based on the award-winning Peaky Blinders, one of the most popular dramas on global TV in recent years, to PlayStation 4, Xbox One, Nintendo Switch, and PC in summer 2020.

Peaky Blinders: Mastermind is a puzzle-adventure game based on the multi-award-winning TV show where players will pull the strings, as Tommy Shelby and his gang seek to take control of the streets of Birmingham in the early 20th century.

Set right before the events of the first season, players will join the Shelby family’s criminal organisation as they discover a sinister plot to put Tommy out of business. The game taps directly into Tommy’s talent for planning complex scenarios in his head, with players forming strategies by taking control of key members of the Shelby family down on the ground.

It’s a crafty, credible, and most importantly creative take on the world of Peaky Blinders that,  as James Marsden, Game Director at FuturLab explains, saw the development team use a key juncture in the series as the inspiration for the core mechanic employed in play:

“There’s a point in the show where Tommy Shelby explains he has no concern for the past, nor the future; all he cares about is a crucial moment he recalls the soldier’s minute,” details Marsden“We designed our game around that idea, allowing the player to plan actions backward and forward in time, choreographing an ensemble cast of characters to synchronise their actions during these crucial moments. The player gets to feel like the smart and sophisticated leader that Tommy is, so we think becoming the mastermind will resonate with fans of the show and gamers alike.”

As Marsden describes, In Peaky Blinders: Mastermind, players will be able to freely set and rewind each character’s path in order to tune all of their actions for perfect coordination, tactically utilising characters and stealth to solve increasingly complex puzzles. It’s an inventive take on the series that suitably impressed publisher Curve Digital.

“We were floored by James and Kirsty’s original idea for a Peaky Blinders game,” says Simon Byron, Publishing Director, Curve Digital“At its heart, Peaky Blinders is a story about a family, and capturing the ability to control the Shelbys simultaneously across the game’s narrative is such a smart way to bring the show to life. The mechanic they’ve created to allow players to directly control Tommy, Arthur, Polly, John, Ada and Finn across one looping timeline opens up unique gameplay possibilities, stylishly brought to life in FuturLab’s trademark gorgeous art style. It’s a game that almost defies categorization – part action, part puzzle, part adventure, but all inventive.

“There’s often skepticism about licensed titles, so we’ve worked really hard to ensure this is a game which stands within the Peaky Blinders universe, whilst bringing something completely fresh and original. We’ve lived with the secret for a while now. It’s such a relief to be finally able to unveil Peaky Blinders: Mastermind.”

Key to the game’s development has been the involvement of those behind the source material, with Steven Knight – Peaky Blinders creator and writer – commenting: “Peaky Blinders has become more than a TV show, it has become a worldwide phenomenon. With the launch of the Peaky Blinders: Mastermind game we are inviting you to enter that world and take part in it, live in it and take your place beside the Shelby family as they fight for their very survival.  You’re going to have to be as smart as Tommy, as tough as Arthur, as ruthless as Polly.  Good luck and remember, you really are a Peaky Blinder now.”

Jamie Glazebrook, Executive Producer at Caryn Mandabach Productions adds“As the TV show continues to find new audiences around the world, it’s a real thrill to see Peaky Blinders brought to life as a video game, especially in a way that properly understands that the Shelbys are about brains just as much as they are about brawn. I’ve no doubt that Peaky Blinders: Mastermind will prove every bit as addictive and immersive as the series that inspired it.”

In Peaky Blinders: Mastermind players will:

  • Witness the rise of Tommy Shelby as the true leader of the Peaky Blinders in early 20th century Birmingham
  • Utilize Tommy’s prowess for planning to set up complex scenarios
  • Control Tommy, Arthur, Polly and more on the ground as they pull off mission after mission

FuturLab has collaborated with Feverist, the U.K. art-rock band who were involved in the soundtrack to Peaky Blinders Series 1, to create an original bespoke soundtrack for the game. They are revealing tomorrow the single Reveller from the upcoming soundtrack album, as well as The Secret featured in the reveal trailer.

Peaky Blinders Season 5 is available from today on Netflix in the UK. The season launched on BBC One in autumn 2019 to its highest ratings yet.

Created and written by Steven Knight (Dirty Pretty Things, Eastern Promises and Locke), the multi-award-winning BBC One and Netflix series is produced by Peaky Blinders official brand owner Caryn Mandabach Productions and by Endemol Shine Group’s Tiger Aspect Productions.

Endemol Shine Group represents a range of global ancillary rights for Peaky Blinders which is distributed by Endemol Shine across more than 180 countries.

Peaky Blinders: Mastermind will launch on PlayStation 4, Xbox One, Nintendo Switch, and PC later in 2020.

Source: PR Email

Curve Digital Unveils Retro-inspired 60FPS Racer ‘Hotshot Racing’ for Nintendo Switch!

London, UK – 26th February, 2020: Curve Digital is delighted to unveil the colourful retro-inspired racing game, Hotshot Racing, from Lucky Mountain Games and experienced racing genre stalwarts, Sumo Digital. Hotshot Racing channels classic arcade racers sporting colorful polygonal visuals, boost-fuelled drift gameplay and a silky smooth 60 frames per second in the game’s single-player modes regardless of platform.

Hotshot Racing is set to emulate and expand upon the classic ‘90s arcade racing game formula featuring eight different hotshot drivers to choose from (each with their own personality and multiple varied four-wheeled rides), 16 personality-filled sun-baked tracks from across the globe, and multiple game modes for players to prove their driving prowess.

“When we first played Hotshot Racing we were immediately transported to the halcyon days of our youth when we used to pop quarters into classic arcade racers like Virtua Racing, Crusin’ USA, SEGA Rally and others that used to punctuate seafronts across the UK” said Simon Byron, Curve Digital’s Publishing Director. “It’s fantastic to see this type of gameplay make a triumphant return and we can’t wait to see what people make of it!”

Hotshot Racing will also feature multiple single-player and multiplayer game modes – both online and offline including 4-player local split-screen co-op.

There’s the traditional Grand Prix mode where challengers race on multiple tracks in multi-round championship, Time Trial mode where players complete laps as they wish to seek out the fastest lap time for the online leader boards, Cops and Robbers mode where the criminals need to evade capture to secure a big cash bonus whereas the police need to take them down, and the Drive or Explode where players need to race to checkpoints to avoid exploding.

Hotshot Racing is set to launch for PC and consoles later this Spring.

Source: PR Email

Velocity2X Arriving Sept 20th on Nintendo Switch!

The Flame in the Flood floats onto Nintendo Switch Oct 12th!

Review of Curve Digital’s The Swindle!

Here’s our video review of The Swindle, developed by Size Five Games and published by Curve Digital for the Nintendo Wii U.