Posts Tagged ‘Wii U’

50% of all Shovel Knight sales came from the 3DS & WiiU eShops!

Source: VentureBeat

Freedom Planet has new release date for Wii U; aiming for Oct 1st in NA!

FAST Racing NEO’s Hero Mode created for “Hardcore Science-Fiction Racing Fans”!

Fast Racing NEO is one of the hottest titles in the Wii U ‘Nindies’ section at EGX, which is currently taking place at the NEC in Birmingham in the UK. It’s the largest expo of its kind in the country, and the Shin’en Multimedia title is getting plenty of attention.

We’ve spent plenty of time with Martin Sauter, the Art Director on the project, to talk about the title and to also go hands on with the game. We’ll be sharing a full interview feature and videos very soon, but we did get into details on a new Hero Mode coming to the title. It’s going to be an unlockable available after some progress in the speed classes in the campaign, and is designed to offer a substantial challenge. Sauter told us the following.

  • It’s designed to pose a big challenge for experienced players
  • A key mechanic is switched up with the boost energy meter also functioning as a shield mode
  • Must finish first in the race to unlock the next

The boost gauge, which in normal modes simply charges for that extra charge of speed, will be tied to the craft’s shield. Though this title very much has its own identity, Sauter acknowledged the similarity to F-Zero. He said the difficulty means that progressing all the way through will suit “F-Zero-starved players”, saying the mode is “pretty close to F-Zero”.

Source: Nintendo Life

TreeFall Studios provide launch trailer for upcoming Wii U title, The Perplexing Orb!

Mighty No. 9 aiming for February release on Wii U!

All robot masters better watch their metal butts this winter.

Mighty No. 9 is due out February 9 in the Americas, according to developer Comcept and publisher Deep Silver. You can will hit retailers as a physical version for Xbox One, PlayStation 4, and Wii U — additionally it’ll go up as a digital download for all of those systems and the Xbox 360, PlayStation 3, PC, Linux, and Mac.

Mighty No. 9 is the spiritual successor to Mega Man from one of the game’s original artists, Keiji Inafune. After Inafune left Capcom, he took the idea for a Mega Man-style platformer to the crowdfunding site Kickstarter and was able to raise $3.85 million with that campaign. During development Comcept revealed it was also partnering with Deep Silver to help publish the game.

While the game is due out February 9 in the Americas, it will not go live in other territories until February 12. Comcept and Deep Silver also plan to release Mighty No. 9 on PlayStation Vita and Nintendo 3DS handheld systems, but those version won’t go on sale until later this year.

Source: VentureBeat

Witch Beam release Launch Trailer for Assault Android Cactus; Wii U release planned for Q1 2016!

Poncho designer provides new game details; aiming for a $15 price tag!

  • Explore this 2D world by moving in 3D parallax layers. A wall is blocking your path? You can go in front it. There’s treasure off in the background, far away In the distance? You can go there at the touch of a button. The world of Poncho has no limits on the Z plane…
  • There are no levels in Poncho. You wake up in the centre of the game, and choose to go any way you want. With no hand holding to tell you where to go, it’s up to you to choose the right path. The Maker is out there somewhere…
  • Interact with every little creature. Every area is filled with randomly generated ecosystems of creatures, all co-existing and reacting to every movement Poncho makes.

Source: Poncho Official Site

After reading about Poncho and watching the video, I was interested to find out more about this game. I love puzzle-platformers and the site left me with some unanswered questions about the game. After emailing Delve Interactive for further details, here’s what I got back:

1. Are you still on track for a September release on the Wii U? If so, do you have a confirmed date?

We don’t have a confirmed date just yet, we have an ambition to release on all platforms at the same time, so we’re just going through the approval process with each console right now. We’re definitely releasing before winter arrives though.

2. Have you decided on a selling price?

Poncho will be available for roughly $15

3. Will the game provide any kind of upgrade / item system to help Poncho solve puzzles and find his father?

Yes, there are unlockable abilities and a shop where you can buy keys to access new areas of the game.

4. Are there multiple endings to the game based on the path you take to find your father?

Yes, Poncho does indeed have multiple endings!

5. Are there any enemies / bosses or does the game focus strictly on exploration & puzzle solving?

No, there aren’t any enemies. Believe me, the game is challenging enough already! It’s a mix of exploration, puzzles and the occasional hardcore platforming areas.

6. What do you anticipate to be the average play-through time for your game?

This is probably about 4-5 hours, though since the game is kinda open world, it’s not likely you’ll see everything in a playthrough. To 100% complete the game, I anticipate at least 8 hours.

7. Are there any Wii U / Miiverse specific features incorporated into the game? (off-TV mode etc)

Right now the only Wii U specific feature we have is off TV mode, similar to Shovel Knight.

Based on the information provided and the video, I’m definitely looking forward to playing Poncho when it comes out on the Nintendo Wii U!

Review of Golden Ruby Games’ Extreme Exorcism!

Here’s our video review of Extreme Exorcism, developed by Golden Ruby Games and published by Ripstone for the Nintendo Wii U.

Gnomes vs Fairies currently on Kickstarter; Wii U included as a launch platform!

Gnomes vs. Fairies is a single-player, high fantasy, action-adventure game playable across multiple operating systems. Currently in beta, Gnomes vs. Fairies is produced by Dano Kablamo at Prismic Studios in Oklahoma City. Dano began production on a bus trip in March 2015, devoting countless hours to game development.

In July, Gnomes vs. Fairies was selected by the Steam community to be published on Steam.

This Fall, Gnomes vs. Fairies turns to Kickstarter for the final stages of development. With movement similar to Mario 64 and inventory ranking system inspired by Legend of Zelda, Gnomes vs. Fairies gameplay features acrobatic platforming, devastating swordplay and a fistful of magic!

Players create and customize their own unique Gnome who will cut through hundreds of bad guys in floating, surreal worlds set to an original score written by Me, Dano, a longtime professional musician and composer.

Source: Kickstarter

Daniel from Shigeru Reviews explains why all Nintendo fans should own a Wii U!

Are you a Nintendo fan? Have you been thinking about getting a Wii U lately? Daniel from Shigeru Reviews shares his opinion on why all Nintendo fans should own a Wii U. Click on the source link below to read the full story!

I keep hearing people say that the Wii U is dying. and its almost time for the NX. We should be seeing it sometime next year, they say. Personally, I doubt it.

Look at all the Wii U games this year. And now think about the Wii U games we know about for next year so far: Star Fox Zero, Shin Megami Tensei x Fire Emblem, and the new Legend of Zelda. Those are not small quickly made games. Nintendo is going to continue their support of the Wii U. Even if the NX does come out next year, it’ll be late next year and Wii U games will still be coming out.

All Nintendo fans should own the Wii U. Let me tell you why…

Source: Shigeru Reviews

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