Posts Tagged ‘Yooka-Laylee’

Yooka-Laylee now available on the Nintendo Switch!

UK – 14th December 2017 – Award-winning veteran games developer and international games label Team17 and Playtonic Games, the UK studio formed by veterans of the platforming genre, are excited to announce that Yooka-Laylee is out now for Nintendo Switch™!

Yooka-Laylee on Nintendo Switch includes several improvements and many fan-requested features. “We spent many months adding significant optimisations and dozens of game updates to ensure the Nintendo Switch version of Yooka-Laylee really is the bee’s knees.” said Gavin Price, Studio Director at Playtonic Games. “There’s single Joy-Con™ support across our eight multiplayer games, and a huge list of changes; including brand new camera mode, control improvements, and menu options.
There’s a lot!”

For a full list of all the lovely updates see here: //www.playtonicgames.com/huge-console-patch-now/

Key Features:
– Take on Capital B with Yooka and Laylee anytime, anywhere on Nintendo Switch!
– Play with your friends! Split Joy-Con support is offered for eight unique local multiplayer arcade games (up to four players).
– Get all the stuff! Yooka-Laylee will reward you for playing with lovely Nintendo Switch achievements.
– Five engrossing worlds that can be explored and expanded. Expanding a world adds in new areas to explore, new characters to meet and bosses to defeat! Visit Tribalstack Tropics, Glitterglaze Glacier, Moodymaze Marsh, Capital Cashino and Galleon Galaxy.

 

About Yooka-Laylee
Developed by Playtonic and published by Team17, Yooka-Laylee stars the charismatic new buddy duo Yooka and Laylee, who use an arsenal of special moves to explore – and expand – gorgeous 3D worlds filled with collectibles to discover, secrets to unlock and a cast of quirky characters to meet (or defeat).

About Team17 Digital Ltd
Founded in 1990, Team17 Digital Limited is a leading international games label that hosts the Worms franchise, Aven Colony, The Escapists, Genesis Alpha One, Sword Legacy: Omen, Yoku’s Island Express, Yooka-Laylee and many more from developers around the world. Visit www.team17.com for more info.

About Playtonic Games
Founded in 2014, Playtonic Games is an independent developer based in Derby, UK. Between them, the Playtonic team has over 100 years of combined experience working on legendary gaming franchises and they released the much-anticipated 3D platformer Yooka-Laylee in 2017. Alongside preparing more love for Yooka-Laylee, they will be working on something possibly containing googly eyes in the future.

Source: PR Email

Yooka-Laylee springs into action Dec 14th on Nintendo Switch!

Yooka Laylee to be available in digital and physical formats!

With everyone safely back in their office chairs, development progresses unhindered on Yooka-Laylee. As we get closer to launch and our plans take final form, we’re finally able to clarify many of your most burning inquiries and requests. One such query we’re delighted to tackle today is the ever-booming call for a boxed version of Yooka-Laylee. Do we have plans for a boxed release? Today we can confirm that the answer is, yes!

We’re delighted to be able to offer Yooka-Laylee in both digital and boxed flavours in time for the game’s launch in Q1 2017. As we speak, our business badgers are busily burrowing away on an initiative that will allow Kickstarter backers to upgrade their digital pledge to a physical version, if they choose to do so. We’re not ready to share the exact details just yet, but very soon you should be able to stick your head in the badger hole and look for yourself.

Source: Playtonic Games

Shovel Knight coming to Yooka Laylee!

Yooka-Laylee gets new trailer; game delayed until Q1 2017!

After months of toil and tease, we’re as chuffed as chips to finally release the Yooka-Laylee E3 2016 trailer into the wild!

As well as revealing the first gameplay in over a year, this video also confirms that, after long consideration and knowing through dialogue with our fans that they value quality and polish above all, we’ve made the difficult decision to lock the release of Yooka-Laylee to Q1 2017.

While we felt confident we could ship the game in October as originally projected in our Kickstarter, the Playtonic team has decided that it would prefer to add a few extra months’ polish to the game schedule.

Source: Playtonic Games

Playtonic aiming to give Yooka-Laylee Off-TV support on Wii U!

Playtonic’s Kickstarter project, Yooka-Laylee, punch through most stretch goals within 14 hours!

Yooka-Laylee is an all-new 3D platformer from the creative talent behind the Banjo-Kazooie and Donkey Kong Country games. We’ve come together to form Playtonic Games and create a spiritual successor to our most cherished work from the past!

Playtonic Games launched their Kickstarter not even 24 hours ago and have already received 886,000 pounds in pledges from 24,540 people. All stretch goals have been hit except one, which is day one launch for the console edition of the game. I have a feeling the final stretch goal will be achieved within the next few hours based on how fast pledges keep coming in.

You can check out their kickstarter page by clicking here!

Nintendo Life goes behind the scenes on Playtonic’s Yooka-Laylee!

They say that the apple never falls far from the tree, and that’s certainly true of UK startup Playtonic Games. Based on an industrial estate in the middle of the rolling English countryside, this team of former Rare developers is but a stone’s throw away from the historic town of Ashby-de-la-Zouch, where Rare founders Chris and Tim Stamper founded Ultimate Play the Game back in the 1980s. Just a little further down the road you’ll find Twycross, where Rare relocated during its Nintendo years – first to a converted farmhouse and later to a state-of-the-art, purpose-built office complex, where it remains to this day under the ownership of Microsoft.

Looking at Yooka-Laylee in action, it’s clear that this kind of game is going to be of massive interest to Nintendo fans, who are arguably more accepting of this kind of cute platformer than their Xbox One and PlayStation 4-owning counterparts. “I think it certainly could be the case that there will be a lot of Nintendo fans in what we’re doing,” Sutherland says. “In fact, of all the emails and communications we get, a high percentage of them are asking us about Nintendo-related features. It’s quite exciting for us because of where we’ve come from and our history.”

You can see the full interview, with a look at the game and Playtonic’s development studio, in the video below.

Source: Nintendo Life