Author Archive
Poncho designer provides new game details; aiming for a $15 price tag!
Explore this 2D world by moving in 3D parallax layers. A wall is blocking your path? You can go in front it. There’s treasure off in the background, far away In the distance? You can go there at the touch of a button. The world of Poncho has no limits on the Z plane…
There are no levels in Poncho. You wake up in the centre of the game, and choose to go any way you want. With no hand holding to tell you where to go, it’s up to you to choose the right path. The Maker is out there somewhere…
Interact with every little creature. Every area is filled with randomly generated ecosystems of creatures, all co-existing and reacting to every movement Poncho makes.
Source: Poncho Official Site
After reading about Poncho and watching the video, I was interested to find out more about this game. I love puzzle-platformers and the site left me with some unanswered questions about the game. After emailing Delve Interactive for further details, here’s what I got back:
1. Are you still on track for a September release on the Wii U? If so, do you have a confirmed date?
We don’t have a confirmed date just yet, we have an ambition to release on all platforms at the same time, so we’re just going through the approval process with each console right now. We’re definitely releasing before winter arrives though.
2. Have you decided on a selling price?
Poncho will be available for roughly $15
3. Will the game provide any kind of upgrade / item system to help Poncho solve puzzles and find his father?
Yes, there are unlockable abilities and a shop where you can buy keys to access new areas of the game.
4. Are there multiple endings to the game based on the path you take to find your father?
Yes, Poncho does indeed have multiple endings!
5. Are there any enemies / bosses or does the game focus strictly on exploration & puzzle solving?
No, there aren’t any enemies. Believe me, the game is challenging enough already! It’s a mix of exploration, puzzles and the occasional hardcore platforming areas.
6. What do you anticipate to be the average play-through time for your game?
This is probably about 4-5 hours, though since the game is kinda open world, it’s not likely you’ll see everything in a playthrough. To 100% complete the game, I anticipate at least 8 hours.
7. Are there any Wii U / Miiverse specific features incorporated into the game? (off-TV mode etc)
Right now the only Wii U specific feature we have is off TV mode, similar to Shovel Knight.
Based on the information provided and the video, I’m definitely looking forward to playing Poncho when it comes out on the Nintendo Wii U!
Review of Golden Ruby Games’ Extreme Exorcism!
Here’s our video review of Extreme Exorcism, developed by Golden Ruby Games and published by Ripstone for the Nintendo Wii U.
Gnomes vs Fairies currently on Kickstarter; Wii U included as a launch platform!
Gnomes vs. Fairies is a single-player, high fantasy, action-adventure game playable across multiple operating systems. Currently in beta, Gnomes vs. Fairies is produced by Dano Kablamo at Prismic Studios in Oklahoma City. Dano began production on a bus trip in March 2015, devoting countless hours to game development.
In July, Gnomes vs. Fairies was selected by the Steam community to be published on Steam.
This Fall, Gnomes vs. Fairies turns to Kickstarter for the final stages of development. With movement similar to Mario 64 and inventory ranking system inspired by Legend of Zelda, Gnomes vs. Fairies gameplay features acrobatic platforming, devastating swordplay and a fistful of magic!
Players create and customize their own unique Gnome who will cut through hundreds of bad guys in floating, surreal worlds set to an original score written by Me, Dano, a longtime professional musician and composer.
Source: Kickstarter
Daniel from Shigeru Reviews explains why all Nintendo fans should own a Wii U!
Are you a Nintendo fan? Have you been thinking about getting a Wii U lately? Daniel from Shigeru Reviews shares his opinion on why all Nintendo fans should own a Wii U. Click on the source link below to read the full story!
I keep hearing people say that the Wii U is dying. and its almost time for the NX. We should be seeing it sometime next year, they say. Personally, I doubt it.
Look at all the Wii U games this year. And now think about the Wii U games we know about for next year so far: Star Fox Zero, Shin Megami Tensei x Fire Emblem, and the new Legend of Zelda. Those are not small quickly made games. Nintendo is going to continue their support of the Wii U. Even if the NX does come out next year, it’ll be late next year and Wii U games will still be coming out.
All Nintendo fans should own the Wii U. Let me tell you why…
Source: Shigeru Reviews
Retro Spotlight – Super Mario Land by Nintendo!
Spotlighting Nintendo’s classic game, Super Mario Land, for the Nintendo Gameboy!
If you’d like to see us play more of this game, let us know in the comments below.
Review of Curve Digital’s The Swindle!
Here’s our video review of The Swindle, developed by Size Five Games and published by Curve Digital for the Nintendo Wii U.
Review of Choice Provisions’ Woah Dave!
Here’s our video review of Woah Dave! by Choice Provisions for the Nintendo Wii U.
Indie Spotlight – Xeodrifter by Renegade Kid!
Spotlighting Renegade Kid’s indie game, Xeodrifter, for the Nintendo Wii U!
Review of RCMADIAX’s Pixel Slime U!
Here’s our video review of Pixel Slime U by RCMADIAX for the Nintendo Wii U.
Review of TACS Games’ Factotum!
Here’s our video review of Factotum by TACS Games for the Nintendo Wii U.