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Disgaea 4 Complete+ is Now Available on Nintendo Switch!
Get ready to raise some HL with today’s launch of Disgaea 4 Complete+ for PS4 and Nintendo Switch in North America and Europe! (Available in Oceania on November 5)
The Launch Trailer captures the fiery spirit of Valvatorez in a story to take back Hades and keep unforgotten promises. Take on the ultimate cam-pain in the ULTIMATE Disgaea today!
Source: PR Email
Microids Unveils a Gameplay Video for Blacksad: Under the Skin!
Paris – October 28, 2019 – Microids, Pendulo Studios and YS Interactive are delighted to unveil gameplay footage for Blacksad: Under the Skin. Discover the incredible film-noir mood and the variety of gameplay mechanics in this exciting 25 minute video.
In Blacksad: Under the Skin, questioning suspects and searching for clues is just the beginning! Check-out the full list of game features below.
Game features
Investigation phases and deduction
As the story progresses, players will be able to explore the game areas (with more or less freedom depending on the situation), in order to find clues and question potential witnesses. Blacksad must analyze the clues gathered to draw conclusions. This deduction system enables players to link up various elements (clues, observations, etc.) in order to come up with theories and open up new leads. If the association work matches up, the detective will come to a conclusion. If the deduction fails, the clues will remain available for a new attempt.Multiple choice dialogue
Dialogue scenes offer players the chance to move the conversation in different directions. They will need to choose the options they think will be the most useful to their investigation. These choices will decide Blacksad’s development and relationships, as well as future opportunities. Players will have the option to remain silent during certain exchanges, directly affecting his profile, unique to each player.Cat senses
Being a cat gives Blacksad several significant advantages. His sharp feline senses like his vision, smell and hearing will help analyze certain situations with more depth. By doing so, players will be able to identify previously inaccessible details.Quick Time Events
QTEs can be related to various actions or action scenes and must be completed in order to progress through the game (all failed attempts will have to be replayed). Players will face two types of QTE: pressing a given button at the right time or filling a bar by repeatedly pressing a button.The story
The 50s, New York City: Joe Dunn, owner of a boxing club, is found dead. Meanwhile, rising star Bobby Yale, due to take to the ring for the most important fight of his career, has mysteriously disappeared. Sonia Dunn, Joe’s daughter, takes over the gym and must deal with its financial woes. She hires private detective John Blacksad to investigate Yale’s disappearance. The highly anticipated boxing match of the year is drawing closer and the club’s finances would not survive a no show from Bobby Yale. During its investigation, John Blacksad will find himself swimming with sharks in a universe where corruption is everywhere.
Source: PR Email
Action Platformer EarthNight Drops Dec 3rd on Nintendo Switch!
PHILADELPHIA – Oct. 28, 2019 – EarthNight, the hand-drawn action platformer set during the dragon apocalypse and featured in Nintendo’s Indie World presentation earlier this year, makes the jump to Nintendo Switch, PlayStation 4, and Steam for Windows PC and Mac on Dec. 3, 2019.
Cleaversoft‘s console and PC debut casts Stanley and Sydney as humanity’s last hope. Ever since dragons overtook Earth, mankind has lived in exile on space colonies orbiting the planet. Despite being faced with seemingly insurmountable odds, the unlikely duo—a sword-wielding freelance photographer and a young student blessed with ethereal superpowers—take it upon themselves to reclaim their home by skydiving through Earth’s atmosphere and striking back against the monsters below.
The two heroes approach their dragon-slaying mission with drastically different tactics. Stanley’s powerful legs allow him to make both high jumps and long leaps, while Sydney favors agility by making use of an air dash and double jump ability. Both heroes wield their bespoke skills to overcome hostile environments and push towards the vulnerable heads of their scaled serpentine foes.
Each EarthNight level features procedurally-generated dragons with multiple exits and secrets rewarding exploration. Slaying dragons grants Sydney and Stanley rewards like dragon eggs and other mysterious objects that unlock powerful upgrades. With the right tools, the duo can topple even the toughest opponents while moving through stages at breakneck speeds.
Boasting more than 10,000-plus frames of painstakingly-crafted animation, EarthNight’s hand-drawn visuals come from Paul “Mathattan” Davey. Paul “Chipocrite” Weinstein composed the title’s rocking soundtrack, infusing chiptunes created on Gameboy Hardware with real modern instrumentation. The OST is now available on Bandcamp, Apple Music, and Spotify.
“EarthNight represents seven years of hard work from a collective of talented artists and the final product is something we’re immensely proud to share with everyone,” said Rich Siegel, founder of Cleaversoft. “We hope that Nintendo Switch, PlayStation 4, and Steam players are as excited to hurtle back to Earth and slay dragons as we are to watch them.”
EarthNight launches on Nintendo Switch, PlayStation 4, and Steam for Windows PC and Mac on Dec. 3, 2019 for $14.99 / €13.99 / £12.59 / $21.00 AUD. The game is currently available via the Apple Arcade subscription service for iPhone, iPad, Apple TV, and Mac.
Source: PR Email
Zombie Apocalypse Shooter ‘Into the Dead 2’ Now Available on Nintendo Switch!
Baltimore, MD – October 25th, 2019 – Independent games publisher Versus Evil in partnership with PikPok today announced that its apocalyptic zombie shooter Into The Dead 2 is now available on Nintendo Switch for $34.99/ £31.49 / €34.99. Officially licensed Ghostbusters and Night of The Living Dead missions for Into The Dead 2 are also available today, sold separately on the Nintendo eShop for $4.99/ £4.49 / €4.99 and are included in the bundle version priced $39.99/ £35.99 / €39.99 accordingly, and are included with the physical version of the game.
Into the Dead 2 players will journey through hordes of the undead in over 60 story driven levels and 36 additional side story missions that will keep the action and pace fast and frantic. In a world where nobody is safe, players will arm themselves with a vast arsenal of firepower, allowing them to choose from 25 unique weapons across 8 different classes. And to top it off, for those who don’t want to face the zombie apocalypse alone, they can choose from 8 loyal animal companions to fight by their side from lovable dogs to zombie-eating tigers, all of which can be leveled up and come with special abilities.
“The Into the Dead franchise has already amassed over 100 million downloads across mobile, and coupled with some exciting licensed content with Ghostbusters and Night of the Living Dead missions, Nintendo Switch players can finally get in on the action,” said Steve Escalante, General Manager of Versus Evil.
Source: PR Email.
Zumba Burn it Up! Begins Nov 19th on Nintendo Switch!
Zumba Burn it Up! is launching on Tuesday, Nov. 19 as a Nintendo Switch exclusive title just in time for the holidays. We’re excited to tell you that digital pre-orders are open on the Nintendo eShop.
Zumba global movement that brings fun to fitness with over 15-million people taking classes across 186 countries will fire up for Nintendo Switch November 22 in Europe, published by 505 Games. Available now for pre-order from participating retailers, Zumba Burn it Up! invites dance enthusiasts of all ages and levels to join the fitness fun with high-energy choreography to over 30 hip-shaking jams, including chart-topping hits from Cardi B, Bad Bunny & J Balvin, Ciara, Steve Aoki, Daddy Yankee, Play-N-Skillz & Elvis Crespo, Bomba Estéreo and DJ Ricky Luna ft. Nando Boom & Hisatomi and accompanied by a catalog of heart-pounding Zumba originals guaranteed to get the party started.
Using the Nintendo Switch Joy-Con controllers to track movement, Zumba Burn it Up! rewards dancers for their energy and flair, encouraging players to ‘be a little extra’ no matter where they are. Dancers will follow real-life superstar Zumba instructors on-screen across three exhilarating game modes: ‘Single Song,’ ‘Full Class’ (offered in short, medium and long sessions) and ‘Fitness Party’, accommodating up to 4 dancers in Single Song and Full Class.
Zumba Burn it Up! is developed by Kuju Games (Guitar Hero Live) and is complete with a variety of vivacious features including:
- Over 30 Songs: Dance to today’s top hits and pulsating Zumba® original tracks, guaranteed to get you moving.
- Choose Your Dance Style: Pick the intensity of your workout with a choice of fresh new choreography and classic favorites including exhilarating dance styles from around the world.
- Superstar Instructors: Learn from the best! Real-life superstar instructors keep you motivated and on track.
- Stunning Live-Action Visuals: Keep it cool in stylish locations with stunning live-action visuals that respond to how you play and reward your efforts.
- Workout on the Move: Workout at home or on-the-go! No excuses – now you can fit in your favorite dance-fitness class anytime, anywhere.
- Spark the Dance Party: Up to 4 players can join the fun!
- Real Fitness Results: Choose from 30 classes that suit your fitness levels, set personal goals and share your achievements with friends.
Zumba Burn it Up! Is now available for pre-order and will be available at participating retailers and digitally from the Nintendo eShop in Europe on Friday, November 22nd for £34.99.
Zumba Burn it Up! is fully supported on Nintendo Switch in docked and tabletop mode. Nintendo Switch Lite owners can enjoy Zumba Burn it Up! in tabletop mode by using detached Joy-Con controllers, sold separately.
Source: PR Email
Doors Will Be Kicked on Nintendo Switch Starting October 28th!
Bucharest, October 24, 2019 – Get ready to kick in some doors, because today KillHouse Games are thrilled to launch Door Kickers: Action Squad on both Xbox One and PlayStation 4! Door Kickers Action Squad will launch on Nintendo Switch October 28th, 2019!
‘’Action Squad is the game that you get when you mix our top down strategy title Door Kickers with an old school side scroller circa 1980-1990. Think Golden Axe, Dangerous Dave, Green Berets, but don’t think for one second we’re stuck in the past – we make games for the modern player and add our own ideas to the mix. And we’ve always meant the game to be played as informal as possible – easy to pickup, hard slash fun to master but also inviting to play at any time and in any context: Alone, with a friend online or a friend on your couch.
Obviously, there’s nothing more couch friendly and informal than playing on your console, and we’ve always known the game is headed there. The full Action Squad experience plus extra content and coolness we’ve added in the meantime is now available on PS4, XBox One and the Nintendo Switch.” says Dan Dimitrescu, game designer of the game series and bearer of the “I’ve seen Tape Loading Errors you wouldn’t believe” stare. No words of a Spectrum ZX version so far.
Door Kickers: Action Squad makes you think both tactically and strategically as you send your SWAT-like team to kick down the doors, blast the bad guys and rescue hostages in explosive Single Player and Co-op Multiplayer – with Couch play included. Launched in late 2018 on the PC and co-developed with PixelShard Labs, the game brings the full experience to consoles while also adding one new chapter with 12 new levels (The Slums) and a fun new playable character (the Off-Duty Guy). The new chapter and character will be available on PC as a free-for-all-players upgrade.
Source: PR Email
Robert Kirkman’s Thief of Thieves: Season One announced for Nintendo Switch!
Los Angeles, October 23, 2019 – Rival Games, the critically acclaimed developer behind Alien: Blackout, and multiplatform entertainment company Skybound Entertainment are happy to announce that Thief of Thieves: Season One arrives on the eShop for Nintendo Switch on November 12th for $19.99 / £17.99 / €19.99. Thief of Thieves: Season One lets users play as burglar Celia using stealth, social engineering and assistance from your team to pull off some high profile heists across the world. Originally divided into four volumes and released separately on Steam and Xbox One, the entire anthology will be available at launch.
Based on the award winning comic book series by Robert Kirkman, Thief of Thieves: Season One tells the story of Celia, the protege of master thief Conrad “Redmond” Paulson, as she joins a new team of criminals and advances from apprentice to master. For every heist you must plan with your team, sneak your way in, react to any obstacles you face, and escape using stealth and cunning – after all, violence is what separates thieves from thugs. Get to know your team and choose your approach on the field. But be careful: the choices you make shape the narrative and may have drastic consequences.
Thief of Thieves: Season One is developed by the Finnish independent studio Rival Games in partnership with Skybound Entertainment. The story transitions between comic frames and gameplay, as Celia makes her way through scenes ranging from cocktail parties to construction yards by using her skills in social engineering and stealth. The unique visual style of 2D hand drawn comics and 3D environments combine into one seamlessly flowing story experience. Shawn Martinbrough, the artist behind the Thief of Thieves: Season One comic, provided concepts behind many of the new living breathing characters brought to life by such voice actors like Fryda Wolff (Mass Effect: Andromeda), Stephen Stanton (Rogue One), Emily O’Brien (Death Stranding), Cissy Jones (Firewatch, The Walking Dead: Season 1), Fred Tatasciore (Kung-Fu Panda 2), and Elias Toufexis (Deus Ex: Human Revolution).
“It was a completely new experience working on an already established IP but the creative freedom that Skybound gave allowed us to create something brand new and exciting for Thief of Thieves,” said Jukka Laakso, CEO of Rival Games. “We’re excited to introduce this iteration of Celia’s story to fans old and new.”
Source: PR Email
Action RPG YAGA Launches November 12th on Nintendo Switch!
Baltimore, MD – October 23rd 2019 – Independent games publisher Versus Evil in partnership with Breadcrumbs Interactive today announced that on November 12th, its action role-playing game Yaga will be available simultaneously on PC, Nintendo Switch, PS4, and Xbox One. That’s not all, PC, Xbox One and Nintendo Switch players will also have a chance to enjoy a pre-order 20% discount. The pre-order discount is currently live on the Epic Games Store, while the Xbox One and Nintendo Switch pre-sales will go live November 4.
Yaga tells the story of Ivan, a one-handed blacksmith with incredibly bad luck, who must take on the impossible tasks given to him by the Tzar. All the while the mysterious witch, Baba Yaga, watches over Ivan’s fate as he smashes and clobbers a variety of nefarious monsters and legends inspired by Slavic folk tales.
In Yaga, players will dive into a deep forging system to make weapons like teleporting lightning hammers and hookshot pitchforks, in order to defeat the murderous legends of Slavic folklore. With multiple endings, multiple ways of solving encounters, procedural map, lots of characters to encounter, and hidden secrets mean Yaga is meant to be played over and over again.
Source: PR Email
Destiny Connect: Tick-Tock Travelers Have Arrived Today on Nintendo Switch!
Destiny Connect: Tick-Tock Travelers is out today for PlayStation 4 and Nintendo Switch in North America! Europe and Oceania can gear up for adventure on October 25 and November 1, respectively. Join Sherry and her friends in the race to restore time!
We also have a digital Launch Edition bundle on PSN, available for two weeks from release, that contains free avatars and theme!
Availability is as follows:
- North America: October 22 to November 5
- Europe: October 25 to November 7
- Oceania: November 1 to November 15
Source: PR Email
The Ninja Saviors: Return of the Warriors – Switch Review!
TAITO has been known for creating amazing video games such as Arkanoid, Bubble Bobble, and Space Invaders, since the early 1970’s. In 1987, TAITO brought us The Ninja Warriors, a side scrolling action game for the arcade venues, and later on, the home consoles. The arcade version included a 3 screen display for players to enjoy their ninja action in a unique wide-screen format.
In The Ninja Warriors arcade game, you controlled 1 of 2 robotic ninjas created by an anarchist group led by Mulk. The ninjas were built to assassinate Banglar, the Tyrant president of the United States, who has issued martial law and given total control to the military.

On October 15th, TAITO released The Ninja Saviors: Return of The Warriors in North America on the Nintendo Switch and Playstation 4 home consoles. This release was a reboot of their 1994 sequel, also titled The Ninja Warriors, which was released on the Super Nintendo Entertainment System. Instead of going with a modern art style, TAITO chose to remain faithful to the original release and keep the 16-bit art style while improving on the actual game resolution and animations.
With many companies bringing older 2D titles to modern consoles with 3D character models, I’m quite happy that TAITO didn’t go the same route. Sure, the game might look good if a lot of effort was put into the 3D models, but that has not been the case with many of the reboots from other companies. The character animations in The Ninja Saviors are quite smooth and the background artwork is fantastic. I’ll take gorgeous 2D artwork over mediocre 3D character models any day of the week!

The Ninja Saviors include 5 ninjas for you to pick from, with 3 being available from the beginning. Each ninja has their own move set which consists of basic attacks, aerial attacks, specials, etc. One example would be the red ninja, who is able to unleash a round of shurikens in front of her by spending some of her stored up battery power. The ninjas are also able to block many attacks, as well as pick up various objects in a stage to use against their adversaries.
The game consists of 8 stages, each more challenging than the last. As you progress into the later stages, previously defeated bosses are thrown into the mix to push your skills to their limits. With how challenging the game can get, you need to make sure your reflexes are as fast as ever. During my play-through, I didn’t notice any major frame-rate issues and the character movement seemed to be on point. The load time between stages was minimal as well, which is always a good thing.
Another addition to the title are online leaderboards and a Time Attack mode. In the SNES title, you had a timer that counted down in each stage that you were in, pushing you to complete the stage before it hit 0. With the reboot, the counter is now going up. If you can beat the game without dying (as you only get 1 life before having to re-pick your ninja), your time will be uploaded to see where you rank against fellow ninjas. Since you only have the 1 life to get onto the leaderboards per run, you’ll want to utilize the items placed throughout the stages to help replenish your health and battery power. As you complete each stage in normal mode, a time attack mode will unlock for that stage. This allows you to challenge each stage individually for the best time instead of going through all 8 stages each run.
The game does have 2 difficulty modes, normal and hard. Hard mode is locked when you first start the game, but will unlock after you’ve beaten normal mode at least once. The game also allows you to customize your controller buttons, which is something folks are always happy to see included. The developers included an option to enable / disable blood effects, which is something the SNES was known for having removed from many titles that were published to the console. While the SNES version was only a single player game, this reboot provides you with a local co-op mode so that you and a friend can unload some ninja mayhem on the enemies together.

The developers have included multiple high quality audio soundtracks in this reboot, but only 1 is available by default. Luckily the game tells you what you’ll need to do to unlock the other soundtracks for your listening enjoyment. Multiple language options are available as well for those who want to play the game in a language other than English.
The Ninja Saviors include a built-in manual which is a nice touch. The pages list each ninja’s move sets, so you don’t have to randomly press buttons to figure out which button does what. I am surprised that the manual shows off the character moves for the 2 hidden ninjas though right from the start, which essentially spoils what the 2 ninjas look like. I would have preferred that the manual hide those pages until the appropriate ninja was unlocked.

TAITO has done a wonderful job in bringing The Ninja Warriors to modern consoles with their reboot of the SNES classic. Even though the game can be completed within an hour or 2 once you’re familiar with everything, the unlockable difficulty modes & bonus characters help justify playing through the game multiple times.
Between the graphical improvements, audio soundtracks, new game play modes, online leaderboards, extra playable characters, and revised character move sets, this is one reboot you don’t want to miss out on. If you enjoyed The Ninja Warriors back in the day, or if you’re just looking for a challenging side-scrolling action game, make sure to check out The Ninja Saviors – Return of the Warriors!